Chess Puzzle #3djcr — Intermediate, White to move, middlegame

Rating 1243 · Intermediate · endgame, long, mate, mate in 3.

Position

White: king g1; queen d3; rook f3; bishop g6; pawns a2/a3/d4/e5. Black: king g8; queen h4; rook c8; knight h6; pawns a6/b5/d5/e6/g7. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rc4 — rook c8→c4. Now White to move.
  2. Best move: Bh7+ — bishop g6→h7, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Rf8+ — rook f3→f8, gives check. Opponent replies Ng8 (knight h6→g8).
  4. Best move: Rxg8# — rook f8→g8, captures knight, delivers checkmate.

Tactical themes

endgame, long, mate, mate in 3. The combination ends with Rxg8# delivering checkmate.

Position data

FEN: 2r3k1/6p1/p3p1Bn/1p1pP3/3P3q/P2Q1R2/P7/6K1 b - - 1 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.