Chess Puzzle #47cOM — Beginner, White to move, middlegame

Rating 1185 · Beginner · advantage, endgame, hanging piece, long.

Position

White: king g1; rooks d4/f1; bishop g6; pawns a2/b2/g2. Black: king f8; rooks e8/h5; knight e3; pawns a7/b7/c6/f6/g5/g7. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rh1+ — rook h5→h1, gives check. Now White to move.
  2. Best move: Kxh1 — king g1→h1, captures rook. Opponent replies Nxf1 (knight e3→f1, captures rook).
  3. Best move: Bxe8 — bishop g6→e8, captures rook. Opponent replies Ng3+ (knight f1→g3, gives check).
  4. Best move: Kh2 — king h1→h2.

Tactical themes

advantage, endgame, hanging piece, long. The key move Kxh1 wins material.

Position data

FEN: 4rk2/pp4p1/2p2pB1/6pr/3R4/4n3/PP4P1/5RK1 b - - 3 36

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.