Chess Puzzle #4EFJL — Beginner, Black to move, middlegame

Rating 1016 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen h7; rooks a1/f1; bishops c1/e4; knight c3; pawns a2/b2/c4/f2/g2/h2. Black: king c8; queen c7; rooks d8/h8; bishops e6/e7; knight b4; pawns a7/b7/c5/f7. White is ahead by 2 points of material. Black to move.

Solution (1 move)

  1. Opponent setup: Qg7 — queen h7→g7. Now Black to move.
  2. Best move: Qxh2# — queen c7→h2, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh2# delivering checkmate.

Position data

FEN: 2kr3r/ppq1bp1Q/4b3/2p5/1nP1B3/2N5/PP3PPP/R1B2RK1 w - - 5 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.