Chess Puzzle #4Gjky — Beginner, White to move, middlegame

Rating 1097 · Beginner · crushing, endgame, pin, short.

Position

White: king g1; queen d1; bishop f1; knight g6; pawns b3/c4/g3/h2. Black: king f7; queen e4; knight d4; pawns a7/b6/c5/e5. White is ahead by 3 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kxg6 — king f7→g6, captures knight. Now White to move.
  2. Best move: Bd3 — bishop f1→d3. Opponent replies Qxd3 (queen e4→d3, captures bishop).
  3. Best move: Qxd3+ — queen d1→d3, captures queen, gives check.

Tactical themes

crushing, endgame, pin, short. The key move Qxd3+ captures with check, forcing a response.

Position data

FEN: 8/p4k2/1p4N1/2p1p3/2Pnq3/1P4P1/7P/3Q1BK1 b - - 0 50

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.