Chess Puzzle #4HB0J — Intermediate, White to move, middlegame

Rating 1336 · Intermediate · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king h1; queen c2; rook f7; bishop h4; pawns a2/b2/c3/d4/e6/g4/h2. Black: king g8; queen d8; rook a8; bishops c8/e3; knights b6/c6; pawns a5/b5/c4/d5. Black is ahead by 6 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qxh4 — queen d8→h4, captures bishop. Now White to move.
  2. Best move: Qg6+ — queen c2→g6, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Qg7# — queen g6→g7, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qg7# delivering checkmate.

Position data

FEN: r1bq2k1/5R2/1nn1P3/pp1p4/2pP2PB/2P1b3/PPQ4P/7K b - - 1 28

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.