Chess Puzzle #4HMQJ — Beginner, White to move, middlegame

Rating 1086 · Beginner · advantage, fork, middlegame, short.

Position

White: king g1; queen d1; rooks a1/f1; knights d2/d4; pawns a2/b2/f2/g2/h2. Black: king g7; queen d8; rooks a8/f8; bishop g4; pawns a5/b7/c4/c7/f6/h7. White is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Bxd1 — bishop g4→d1, captures queen. Now White to move.
  2. Best move: Ne6+ — knight d4→e6, gives check. Opponent replies Kg6 (king g7→g6).
  3. Best move: Nxd8 — knight e6→d8, captures queen.

Tactical themes

advantage, fork, middlegame, short. The key move is Ne6+.

Position data

FEN: r2q1r2/1pp3kp/5p2/p7/2pN2b1/8/PP1N1PPP/R2Q1RK1 b - - 0 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.