Chess Puzzle #4KPI6 — Beginner, White to move, middlegame

Rating 1050 · Beginner · advantage, endgame, fork, short.

Position

White: king g1; queen g4; rook e5; knight g6; pawns a2/b2/c3/d4/f2/g2/h5. Black: king g8; queen d5; rooks c8/f6; bishop d6; pawns a7/b5/c4/e6/g7/h6. Black is ahead by 4 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Bxe5 — bishop d6→e5, captures rook. Now White to move.
  2. Best move: Ne7+ — knight g6→e7, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Nxd5 — knight e7→d5, captures queen.

Tactical themes

advantage, endgame, fork, short. The key move is Ne7+.

Position data

FEN: 2r3k1/p5p1/3bprNp/1p1qR2P/2pP2Q1/2P5/PP3PP1/6K1 b - - 6 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.