Chess Puzzle #4L4M9 — Beginner, White to move, middlegame

Rating 1108 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen d5; rook a1; bishops h3/h6; knight h5; pawns a2/c3/f2/g3/h2. Black: king g8; rooks a8/e8; bishop e7; knight b8; pawns a7/b7/c6/d4/e6/g6/h7. White is ahead by 5 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: cxd5 — pawn c6→d5, captures queen. Now White to move.
  2. Best move: Bxe6+ — bishop h3→e6, captures pawn, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Bg7# — bishop h6→g7, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Bg7# delivering checkmate.

Position data

FEN: rn2r1k1/pp2b2p/2p1p1pB/3Q3N/3p4/2P3PB/P4P1P/R5K1 b - - 0 20

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.