Chess Puzzle #4LlJf — Beginner, White to move, middlegame

Rating 1133 · Beginner · long, mate, mate in 3, middlegame.

Position

White: king h1; queen e5; rook e1; knight g5; pawns a3/b2/f3/g2/h2. Black: king g7; queen c5; rook a8; bishop d5; knight e6; pawns a7/b6/f5/g6/h7. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kh6 — king g7→h6. Now White to move.
  2. Best move: Nf7+ — knight g5→f7, gives check. Opponent replies Kh5 (king h6→h5).
  3. Best move: g4+ — pawn g2→g4, gives check. Opponent replies Kh4 (king h5→h4).
  4. Best move: Qg3# — queen e5→g3, delivers checkmate.

Tactical themes

long, mate, mate in 3, middlegame. The combination ends with Qg3# delivering checkmate.

Position data

FEN: r7/p5kp/1p2n1p1/2qbQpN1/8/P4P2/1P4PP/4R2K b - - 6 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.