Chess Puzzle #4M20p — Master, White to move, middlegame

Rating 2627 · Master · advantage, endgame, short.

Position

White: king g1; queen d3; rook e1; pawns a3/b2/c2/f2/g2/h4. Black: king g6; queen b6; rooks a8/h8; pawns a7/b7/f5/h7. Black is ahead by 3 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rhf8 — rook h8→f8. Now White to move.
  2. Best move: Re7 — rook e1→e7. Opponent replies Kf6 (king g6→f6).
  3. Best move: Rxh7 — rook e7→h7, captures pawn.

Tactical themes

advantage, endgame, short. The key move is Re7.

Position data

FEN: r6r/pp5p/1q4k1/5p2/7P/P2Q4/1PP2PP1/4R1K1 b - - 0 23

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.