Chess Puzzle #4MAlL — Beginner, White to move, endgame

Rating 1111 · Beginner · advantage, endgame, fork, long.

Position

White: king f3; rook g4; bishop d4; pawns c3/f2/h4. Black: king h6; rook e2; knights f6/h5; pawns f7/g7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rd2 — rook e2→d2. Now White to move.
  2. Best move: Be3+ — bishop d4→e3, gives check. Opponent replies Kh7 (king h6→h7).
  3. Best move: Bxd2 — bishop e3→d2, captures rook. Opponent replies Nxg4 (knight f6→g4, captures rook).
  4. Best move: Kxg4 — king f3→g4, captures knight.

Tactical themes

advantage, endgame, fork, long. The key move is Be3+.

Position data

FEN: 8/5pp1/5n1k/7n/3B2RP/2P2K2/4rP2/8 b - - 2 35

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.