Chess Puzzle #4NWRV — Beginner, White to move, middlegame

Rating 1156 · Beginner · advantage, exposed king, interference, long, middlegame.

Position

White: king e1; queen f6; rook h7; knight d1; pawns c3/d4/e5/f2/g3/g5. Black: king d7; queen c4; rooks c8/g8; bishop e6; pawns a6/b7/d5/f5/f7. Black is ahead by 4 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qc6 — queen c4→c6. Now White to move.
  2. Best move: Rxf7+ — rook h7→f7, captures pawn, gives check. Opponent replies Bxf7 (bishop e6→f7, captures rook).
  3. Best move: Qxf7+ — queen f6→f7, captures bishop, gives check. Opponent replies Kd8 (king d7→d8).
  4. Best move: Qxg8+ — queen f7→g8, captures rook, gives check.

Tactical themes

advantage, exposed king, interference, long, middlegame. The key move Rxf7+ captures with check, forcing a response.

Position data

FEN: 2r3r1/1p1k1p1R/p3bQ2/3pPpP1/2qP4/2P3P1/5P2/3NK3 b - - 4 30

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.