Chess Puzzle #4SnN0 — Beginner, White to move, middlegame

Rating 1115 · Beginner · mate, mate in 2, middlegame, short.

Position

White: king h1; queen h7; rooks e1/e4; bishop g7; pawns a2/b2/d3/f6/g2/h2. Black: king g8; queen d6; rook e6; bishop e5; knight d4; pawns a7/b7/f7/g6. White is ahead by 4 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kxh7 — king g8→h7, captures queen. Now White to move.
  2. Best move: Rh4+ — rook e4→h4, gives check. Opponent replies Kg8 (king h7→g8).
  3. Best move: Rh8# — rook h4→h8, delivers checkmate.

Tactical themes

mate, mate in 2, middlegame, short. The combination ends with Rh8# delivering checkmate.

Position data

FEN: 6k1/pp3pBQ/3qrPp1/4b3/3nR3/3P4/PP4PP/4R2K b - - 0 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.