Chess Puzzle #4T3jp — Intermediate, White to move, middlegame

Rating 1224 · Intermediate · mate, mate in 1, middlegame, one move, queenside attack.

Position

White: king g1; queen c2; rooks a1/e1; bishop f4; knights d2/f3; pawns a2/b2/f2/g3. Black: king c8; queen d5; rooks d8/h8; bishops f8/g4; knight g8; pawns a6/b7/c7/f6/g5/h7. Black is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Bxf3 — bishop g4→f3, captures knight. Now White to move.
  2. Best move: Qxc7# — queen c2→c7, captures pawn, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move, queenside attack. The combination ends with Qxc7# delivering checkmate.

Position data

FEN: 2kr1bnr/1pp4p/p4p2/3q2p1/5Bb1/5NP1/PPQN1P2/R3R1K1 b - - 1 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.