Chess Puzzle #4TDj3 — Beginner, Black to move, middlegame

Rating 1016 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d1; rook a1; bishops e2/f8; knights d2/h2; pawns a2/b3/c2/d3/e3. Black: king g8; queen h3; rook a8; bishops d6/f1; knight c6; pawns a7/b7/c5/d5/f7/h6. White is ahead by 2 points of material. Black to move.

Solution (1 move)

  1. Opponent setup: Bxf1 — bishop e2→f1, captures bishop. Now Black to move.
  2. Best move: Qxh2# — queen h3→h2, captures knight, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh2# delivering checkmate.

Position data

FEN: r4Bk1/pp3p2/2nb3p/2pp4/8/1P1PP2q/P1PNB2N/R2Q1bK1 w - - 1 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.