Chess Puzzle #4TP5M — Beginner, Black to move, middlegame

Rating 1029 · Beginner · advantage, discovered attack, kingside attack, master, middlegame, short.

Position

White: king g1; rooks a1/d1; bishop c1; knight d2; pawns a2/b2/c3/f2/g2/h2. Black: king c6; rooks d8/h8; bishop d6; knight f6; pawns a7/b7/f7/g7/h7. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Nc4 — knight d2→c4. Now Black to move.
  2. Best move: Bxh2+ — bishop d6→h2, captures pawn, gives check. Opponent replies Kxh2 (king g1→h2, captures bishop).
  3. Best move: Rxd1 — rook d8→d1, captures rook.

Tactical themes

advantage, discovered attack, kingside attack, master, middlegame, short. The key move Bxh2+ captures with check, forcing a response.

Position data

FEN: 3r3r/pp3ppp/2kb1n2/8/8/2P5/PP1N1PPP/R1BR2K1 w - - 6 15

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.