Chess Puzzle #4Ts7P — Beginner, Black to move, middlegame

Rating 1018 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen f3; rooks a1/e1; knights e3/g5; pawns a4/f2/g2/h2. Black: king e8; queen e5; rooks h4/h8; bishop a6; knight f5; pawns a5/d5/e6/f7/g7/h6. Black is ahead by 2 points of material. Black to move.

Solution (1 move)

  1. Opponent setup: Nxf5 — knight e3→f5, captures knight. Now Black to move.
  2. Best move: Qxh2# — queen e5→h2, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh2# delivering checkmate.

Position data

FEN: 4k2r/5pp1/b3p2p/p2pqnN1/P6r/4NQ2/5PPP/R3R1K1 w k - 0 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.