Chess Puzzle #4YLLR — Advanced, White to move, middlegame

Rating 1774 · Advanced · endgame, exposed king, long, mate, mate in 3.

Position

White: king h1; queen h7; rook f7; pawns a2/b2/c3/e5/g2/h2. Black: king f8; rooks c8/e8; bishops c4/e7; pawns a7/c5. White is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Bxf7 — bishop c4→f7, captures rook. Now White to move.
  2. Best move: Qh8+ — queen h7→h8, gives check. Opponent replies Bg8 (bishop f7→g8).
  3. Best move: Qh6+ — queen h8→h6, gives check. Opponent replies Kf7 (king f8→f7).
  4. Best move: e6# — pawn e5→e6, delivers checkmate.

Tactical themes

endgame, exposed king, long, mate, mate in 3. The combination ends with e6# delivering checkmate.

Position data

FEN: 2r1rk2/p3bR1Q/8/2p1P3/2b5/2P5/PP4PP/7K b - - 0 32

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.