Chess Puzzle #4Z5p5 — Expert, White to move, middlegame

Rating 2098 · Expert · advantage, capturing the defender, endgame, skewer, very long.

Position

White: king h1; rooks e2/f1; knight e7; pawns a3/b3/c4/f6. Black: king g6; rooks g4/h8; bishop e5; pawns a7/b7/d6/f7/h2. Black is ahead by 1 point of material. White to move.

Solution (4 moves)

  1. Opponent setup: Kg5 — king g6→g5. Now White to move.
  2. Best move: Rf5+ — rook f1→f5, gives check. Opponent replies Kh4 (king g5→h4).
  3. Best move: Rfxe5 — rook f5→e5, captures bishop. Opponent replies dxe5 (pawn d6→e5, captures rook).
  4. Best move: Rxh2+ — rook e2→h2, captures pawn, gives check. Opponent replies Kg3 (king h4→g3).
  5. Best move: Rxh8 — rook h2→h8, captures rook.

Tactical themes

advantage, capturing the defender, endgame, skewer, very long. The key move Rxh2+ captures with check, forcing a response.

Position data

FEN: 7r/pp2Np2/3p1Pk1/4b3/2P3r1/PP6/4R2p/5R1K b - - 1 32

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.