Chess Puzzle #4aKmT — Beginner, White to move, middlegame

Rating 1195 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen g4; rooks c5/f1; bishops f4/g2; knight f5; pawns a3/d5/e4/f2/g3/h2. Black: king g8; queen c7; rooks a8/d8; bishop c8; knights b8/d6; pawns a7/b5/f6/g7/h7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Qxc5 — queen c7→c5, captures rook. Now White to move.
  2. Best move: Qxg7# — queen g4→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: rnbr2k1/p1q3pp/3n1p2/1pRP1N2/4PBQ1/P5P1/5PBP/5RK1 b - - 0 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.