Chess Puzzle #4bDTf — Intermediate, Black to move, middlegame

Rating 1217 · Intermediate · hanging piece, kingside attack, mate, mate in 2, middlegame, pin.

Position

White: king g1; queen e7; rooks c8/d1; bishop g3; pawns a3/b2/d7/f2/g2/h3. Black: king h7; queen a4; rooks d8/h5; knight f6; pawns a6/b7/f7/g6/g7. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Qxd8 — queen e7→d8, captures rook. Now Black to move.
  2. Best move: Qxd1+ — queen a4→d1, captures rook, gives check. Opponent replies Kh2 (king g1→h2).
  3. Best move: Ng4# — knight f6→g4, delivers checkmate.

Tactical themes

hanging piece, kingside attack, mate, mate in 2, middlegame, pin, short. The combination ends with Ng4# delivering checkmate.

Position data

FEN: 2Rr4/1p1PQppk/p4np1/7r/q7/P5BP/1P3PP1/3R2K1 w - - 5 30

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.