Chess Puzzle #4dF1T — Beginner, White to move, middlegame

Rating 1112 · Beginner · kingside attack, mate, mate in 1, middlegame, one move, pin.

Position

White: king c1; queen h6; rook d1; bishop d5; knight e5; pawns a2/b2/c2/e4/f2. Black: king g8; queen e7; rook f8; bishop f6; knight h5; pawns a6/b5/c7/d6/g6/h7. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Kh8 — king g8→h8. Now White to move.
  2. Best move: Nxg6# — knight e5→g6, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move, pin. The combination ends with Nxg6# delivering checkmate.

Position data

FEN: 5rk1/2p1q2p/p2p1bpQ/1p1BN2n/4P3/8/PPP2P2/2KR4 b - - 8 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.