Chess Puzzle #4dKnb — Beginner, White to move, middlegame

Rating 1090 · Beginner · mate, mate in 2, middlegame, short.

Position

White: king h1; rooks c8/f1; knights e6/g2; pawns a3/f5/g6/h3. Black: king h6; queen b2; bishops e7/e8; knights f3/f6; pawns a6/b7/e4/g7. Black is ahead by 5 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Bd7 — bishop e8→d7. Now White to move.
  2. Best move: Rh8+ — rook c8→h8, gives check. Opponent replies Nh7 (knight f6→h7).
  3. Best move: Rxh7# — rook h8→h7, captures knight, delivers checkmate.

Tactical themes

mate, mate in 2, middlegame, short. The combination ends with Rxh7# delivering checkmate.

Position data

FEN: 2R1b3/1p2b1p1/p3NnPk/5P2/4p3/P4n1P/1q4N1/5R1K b - - 2 36

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.