Chess Puzzle #4dSzM — Beginner, Black to move, middlegame

Rating 1051 · Beginner · advantage, discovered attack, middlegame, short.

Position

White: king g1; queen e6; rooks a1/f1; bishop g5; knight d5; pawns a2/b2/d4/f2/g2/h3. Black: king h8; queen c6; rooks a8/f8; bishop d6; knight d7; pawns a7/b7/g7/h7. White is ahead by 2 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Ne3 — knight d5→e3. Now Black to move.
  2. Best move: Bh2+ — bishop d6→h2, gives check. Opponent replies Kxh2 (king g1→h2, captures bishop).
  3. Best move: Qxe6 — queen c6→e6, captures queen.

Tactical themes

advantage, discovered attack, middlegame, short. The key move is Bh2+.

Position data

FEN: r4r1k/pp1n2pp/2qbQ3/3N2B1/3P4/7P/PP3PP1/R4RK1 w - - 3 18

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.