Chess Puzzle #4ddKp — Beginner, Black to move, middlegame

Rating 1091 · Beginner · deflection, kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen d5; rooks a1/f1; bishop c4; knights b1/f7; pawns a2/b2/c2/d3/f4/g2/h2. Black: king e8; queen f6; rooks a8/g8; bishops f8/h3; knight d4; pawns a7/b7/c7/e5/g5/h6. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: fxe5 — pawn f4→e5, captures pawn. Now Black to move.
  2. Best move: Ne2+ — knight d4→e2, gives check. Opponent replies Kh1 (king g1→h1).
  3. Best move: Qxf1# — queen f6→f1, captures rook, delivers checkmate.

Tactical themes

deflection, kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qxf1# delivering checkmate.

Position data

FEN: r3kbr1/ppp2N2/5q1p/3Qp1p1/2Bn1P2/3P3b/PPP3PP/RN3RK1 w q - 0 14

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.