Chess Puzzle #4enpM — Beginner, White to move, middlegame

Rating 1005 · Beginner · crushing, endgame, short, skewer.

Position

White: king g2; rook d3; knight e2; pawns a2/b2/c3/d4/f4. Black: king g4; rook h8; knight e4; pawns a5/b6/d5/e6/f5. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Kh5 — king g4→h5. Now White to move.
  2. Best move: Rh3+ — rook d3→h3, gives check. Opponent replies Kg6 (king h5→g6).
  3. Best move: Rxh8 — rook h3→h8, captures rook.

Tactical themes

crushing, endgame, short, skewer. The key move is Rh3+.

Position data

FEN: 7r/8/1p2p3/p2p1p2/3PnPk1/2PR4/PP2N1K1/8 b - - 5 34

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.