Chess Puzzle #4fOmQ — Beginner, White to move, middlegame

Rating 1060 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king h1; queen d4; rooks a1/g1; bishops c1/d1; knight e4; pawns a2/b2/d5/e3/f2/f4/h2. Black: king g8; queen d8; rooks a8/h6; bishop d6; knights d7/f6; pawns a6/b5/c7/f7/g7/h7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nxe4 — knight f6→e4, captures knight. Now White to move.
  2. Best move: Qxg7# — queen d4→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: r2q2k1/2pn1ppp/p2b1n1r/1p1P4/3QNP2/4P3/PP3P1P/R1BB2RK b - - 4 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.