Chess Puzzle #4fqyH — Beginner, White to move, middlegame

Rating 1191 · Beginner · kingside attack, mate, mate in 2, middlegame, pin, short.

Position

White: king a1; queen d4; rooks b1/g1; bishop a2; pawns c2/e4/f3/h4. Black: king g8; queen a3; rooks c8/f8; bishop d7; knight f4; pawns a6/c3/d6/e7/f7/g6. Black is ahead by 5 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Ne2 — knight f4→e2. Now White to move.
  2. Best move: Rxg6+ — rook g1→g6, captures pawn, gives check. Opponent replies Kh7 (king g8→h7).
  3. Best move: Qg7# — queen d4→g7, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, pin, short. The combination ends with Qg7# delivering checkmate.

Position data

FEN: 2r2rk1/3bpp2/p2p2p1/8/3QPn1P/q1p2P2/B1P5/KR4R1 b - - 1 26

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.