Chess Puzzle #4frj1 — Beginner, White to move, middlegame

Rating 1040 · Beginner · endgame, kingside attack, mate, mate in 2, short.

Position

White: king g1; queen f4; rook h8; bishop h6; pawns a2/b2/c2/f2/g2/h2. Black: king h7; queen h5; rook a8; bishops c5/c8; pawns a7/b7/c6/d4/d5/f7/g6. Black is ahead by 4 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kxh8 — king h7→h8, captures rook. Now White to move.
  2. Best move: Qf6+ — queen f4→f6, gives check. Opponent replies Kg8 (king h8→g8).
  3. Best move: Qg7# — queen f6→g7, delivers checkmate.

Tactical themes

endgame, kingside attack, mate, mate in 2, short. The combination ends with Qg7# delivering checkmate.

Position data

FEN: r1b4R/pp3p1k/2p3pB/2bp3q/3p1Q2/8/PPP2PPP/6K1 b - - 3 22

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.