Chess Puzzle #4hkPU — Beginner, White to move, middlegame

Rating 1111 · Beginner · endgame, mate, mate in 2, short.

Position

White: king g1; queen g6; bishop h6; pawns a3/c3/d4/f2/h2. Black: king g8; queen d5; rook h7; knight d7; pawns a7/b6/c5/e6/f5. Black is ahead by 5 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kh8 — king g8→h8. Now White to move.
  2. Best move: Qe8+ — queen g6→e8, gives check. Opponent replies Nf8 (knight d7→f8).
  3. Best move: Qxf8# — queen e8→f8, captures knight, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Qxf8# delivering checkmate.

Position data

FEN: 6k1/p2n3r/1p2p1QB/2pq1p2/3P4/P1P5/5P1P/6K1 b - - 1 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.