Chess Puzzle #4isWh — Beginner, White to move, middlegame

Rating 1013 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king f1; queen g5; rook a1; knights b1/f5; pawns a2/c3/e4/f3/g2/h2. Black: king g7; queen b2; rooks c8/f8; knight f6; pawns a4/c5/d6/e7/f7/g6. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kh8 — king g7→h8. Now White to move.
  2. Best move: Qh6+ — queen g5→h6, gives check. Opponent replies Nh7 (knight f6→h7).
  3. Best move: Qg7# — queen h6→g7, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qg7# delivering checkmate.

Position data

FEN: 2r2r2/4ppk1/3p1np1/2p2NQ1/p3P3/2P2P2/Pq4PP/RN3K2 b - - 1 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.