Chess Puzzle #4mZiL — Intermediate, White to move, middlegame

Rating 1200 · Intermediate · mate, mate in 1, middlegame, one move.

Position

White: king d1; queen a7; rook h5; bishop f2; knight e6; pawns e4/f3. Black: king h6; queen c3; rooks c8/d8; bishop d3; knight c4; pawns a6/e5/f6/g6. Black is ahead by 7 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Kxh5 — king h6→h5, captures rook. Now White to move.
  2. Best move: Qh7# — queen a7→h7, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Qh7# delivering checkmate.

Position data

FEN: 2rr4/Q7/p3Nppk/4p2R/2n1P3/2qb1P2/5B2/3K4 b - - 0 35

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.