Chess Puzzle #4nP1J — Advanced, White to move, middlegame

Rating 1771 · Advanced · advantage, discovered attack, long, middlegame.

Position

White: king d4; queen d6; rook d1; bishop g2; knight e4; pawns e5/f4/g5/h6. Black: king g8; queen a5; rook f8; bishop b7; knight d7; pawns c4/d3/e6/f7/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qb6+ — queen a5→b6, gives check. Now White to move.
  2. Best move: Qxb6 — queen d6→b6, captures queen. Opponent replies Nxb6 (knight d7→b6, captures queen).
  3. Best move: Nf6+ — knight e4→f6, gives check. Opponent replies Kh8 (king g8→h8).
  4. Best move: Bxb7 — bishop g2→b7, captures bishop.

Tactical themes

advantage, discovered attack, long, middlegame. The key move Qxb6 wins material.

Position data

FEN: 5rk1/1b1n1p1p/3Qp1pP/q3P1P1/2pKNP2/3p4/6B1/3R4 b - - 0 30

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.