Chess Puzzle #4r6gm — Intermediate, Black to move, middlegame

Rating 1500 · Intermediate · endgame, mate, mate in 2, short.

Position

White: king g1; queen g5; bishop d1; pawns a3/b2/d4/e5/g2/g3/h6. Black: king h8; queen f7; knight e3; pawns a4/b7/c6/d5/e4. White is ahead by 2 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Bh5 — bishop d1→h5. Now Black to move.
  2. Best move: Qf1+ — queen f7→f1, gives check. Opponent replies Kh2 (king g1→h2).
  3. Best move: Qxg2# — queen f1→g2, captures pawn, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Qxg2# delivering checkmate.

Position data

FEN: 7k/1p3q2/2p4P/3pP1Q1/p2Pp3/P3n1P1/1P4P1/3B2K1 w - - 1 34

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.