Chess Puzzle #4rMyR — Beginner, White to move, middlegame

Rating 1001 · Beginner · crushing, discovered attack, kingside attack, middlegame, short.

Position

White: king g1; queen a4; rook a1; bishops c4/e3; pawns a3/b2/c2/f2/g2/h2. Black: king g8; queen e4; rooks a8/f8; knight g6; pawns a7/c7/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nh4 — knight g6→h4. Now White to move.
  2. Best move: Bxf7+ — bishop c4→f7, captures pawn, gives check. Opponent replies Rxf7 (rook f8→f7, captures bishop).
  3. Best move: Qxe4 — queen a4→e4, captures queen.

Tactical themes

crushing, discovered attack, kingside attack, middlegame, short. The key move Bxf7+ captures with check, forcing a response.

Position data

FEN: r4rk1/p1p2ppp/6n1/8/Q1B1q3/P3B3/1PP2PPP/R5K1 b - - 1 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.