Chess Puzzle #4rrMb — Expert, White to move, middlegame

Rating 2129 · Expert · advantage, endgame, interference, very long.

Position

White: king b1; queen f2; rooks e7/h1; bishop e3; pawns a2/b2/d5/e4/g3/g5. Black: king e8; queen a4; rooks b8/h8; pawns a6/c3/c5/d6/e5/h7. White is ahead by 3 points of material. White to move.

Solution (4 moves)

  1. Opponent setup: Kxe7 — king e8→e7, captures rook. Now White to move.
  2. Best move: Qf6+ — queen f2→f6, gives check. Opponent replies Kd7 (king e7→d7).
  3. Best move: Qg7+ — queen f6→g7, gives check. Opponent replies Kc8 (king d7→c8).
  4. Best move: Qxh8+ — queen g7→h8, captures rook, gives check. Opponent replies Kb7 (king c8→b7).
  5. Best move: Qxh7+ — queen h8→h7, captures pawn, gives check.

Tactical themes

advantage, endgame, interference, very long. The key move Qxh8+ captures with check, forcing a response.

Position data

FEN: 1r2k2r/4R2p/p2p4/2pPp1P1/q3P3/2p1B1P1/PP3Q2/1K5R b k - 0 25

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.