Chess Puzzle #4s48M — Intermediate, Black to move, middlegame

Rating 1400 · Intermediate · clearance, crushing, endgame, long, pin.

Position

White: king g1; queen f2; rook d1; pawns a2/b3/f3/g2/h2. Black: king g7; queen e5; rook e8; pawns a7/b6/f7/h7. White is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Rd7 — rook d1→d7. Now Black to move.
  2. Best move: Qa1+ — queen e5→a1, gives check. Opponent replies Qf1 (queen f2→f1).
  3. Best move: Re1 — rook e8→e1. Opponent replies Kf2 (king g1→f2).
  4. Best move: Rxf1+ — rook e1→f1, captures queen, gives check.

Tactical themes

clearance, crushing, endgame, long, pin. The key move Rxf1+ captures with check, forcing a response.

Position data

FEN: 4r3/p4pkp/1p6/4q3/8/1P3P2/P4QPP/3R2K1 w - - 0 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.