Chess Puzzle #4wKPk — Master, White to move, middlegame

Rating 2402 · Master · advantage, endgame, quiet move, sacrifice, very long.

Position

White: king g1; queen d4; rook g3; bishop h5; pawns a3/c2/d6/f2/g2/h2. Black: king g8; queen d7; rook d8; bishop b7; pawns a6/b5/c4/e6/f5/g6/h7. Black is ahead by 1 point of material. White to move.

Solution (4 moves)

  1. Opponent setup: Kf7 — king g8→f7. Now White to move.
  2. Best move: Bxg6+ — bishop h5→g6, captures pawn, gives check. Opponent replies hxg6 (pawn h7→g6, captures bishop).
  3. Best move: Rh3 — rook g3→h3. Opponent replies Qxd6 (queen d7→d6, captures pawn).
  4. Best move: Rh7+ — rook h3→h7, gives check. Opponent replies Ke8 (king f7→e8).
  5. Best move: Rh8+ — rook h7→h8, gives check.

Tactical themes

advantage, endgame, quiet move, sacrifice, very long. The key move Bxg6+ captures with check, forcing a response.

Position data

FEN: 3r2k1/1b1q3p/p2Pp1p1/1p3p1B/2pQ4/P5R1/2P2PPP/6K1 b - - 3 37

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.