Chess Puzzle #4xIRp — Intermediate, Black to move, middlegame

Rating 1475 · Intermediate · advantage, endgame, long, quiet move, skewer.

Position

White: king g1; queen a7; rook b1; pawns a2/c3/f2/g3. Black: king d6; rooks f8/g6; bishop d5; pawns c4/c6/e6. White is ahead by 2 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Qe3 — queen a7→e3. Now Black to move.
  2. Best move: Rh8 — rook f8→h8. Opponent replies Kf1 (king g1→f1).
  3. Best move: Rh1+ — rook h8→h1, gives check. Opponent replies Ke2 (king f1→e2).
  4. Best move: Rxb1 — rook h1→b1, captures rook.

Tactical themes

advantage, endgame, long, quiet move, skewer. The key move is Rh8.

Position data

FEN: 5r2/Q7/2pkp1r1/3b4/2p5/2P3P1/P4P2/1R4K1 w - - 0 37

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.