Chess Puzzle #4xbjP — Beginner, White to move, middlegame

Rating 1106 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen h5; rook e1; knights f6/g5; pawns a2/c2/c4/d5/f2/g2/h2. Black: king g8; queen f5; rooks c8/e8; bishop b7; pawns a6/b5/d6/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qxf6 — queen f5→f6, captures knight. Now White to move.
  2. Best move: Qxh7+ — queen h5→h7, captures pawn, gives check. Opponent replies Kf8 (king g8→f8).
  3. Best move: Qh8# — queen h7→h8, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qh8# delivering checkmate.

Position data

FEN: 2r1r1k1/1b3ppp/p2p1N2/1p1P1qNQ/2P5/8/P1P2PPP/4R1K1 b - - 8 24

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.