Chess Puzzle #50sdN — Intermediate, Black to move, middlegame

Rating 1547 · Intermediate · advantage, fork, long, middlegame, skewer.

Position

White: king g1; queen d1; rooks a1/f1; bishops c1/e2; knight g6; pawns a2/b2/d4/e3/e5/g2. Black: king c8; queen d7; rooks e8/h3; knights c6/g3; pawns a7/b7/c7/d5/f7/g7. White is ahead by 3 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Bg4 — bishop e2→g4. Now Black to move.
  2. Best move: Rh1+ — rook h3→h1, gives check. Opponent replies Kf2 (king g1→f2).
  3. Best move: Rxf1+ — rook h1→f1, captures rook, gives check. Opponent replies Kxg3 (king f2→g3, captures knight).
  4. Best move: Rxd1 — rook f1→d1, captures queen.

Tactical themes

advantage, fork, long, middlegame, skewer. The key move Rxf1+ captures with check, forcing a response.

Position data

FEN: 2k1r3/pppq1pp1/2n3N1/3pP3/3P4/4P1nr/PP2B1P1/R1BQ1RK1 w - - 0 20

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.