Chess Puzzle #52j68 — Intermediate, White to move, middlegame

Rating 1241 · Intermediate · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king c1; queen g6; rooks d1/h7; bishop h6; knight d2; pawns a2/b2/c3/f2/g2. Black: king g8; queen d8; rooks a8/f7; bishops b7/g7; knight d5; pawns a6/b5/c5/e7. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qd6 — queen d8→d6. Now White to move.
  2. Best move: Rxg7+ — rook h7→g7, captures bishop, gives check. Opponent replies Rxg7 (rook f7→g7, captures rook).
  3. Best move: Qxg7# — queen g6→g7, captures rook, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: r2q2k1/1b2prbR/p5QB/1ppn4/8/2P5/PP1N1PP1/2KR4 b - - 4 19

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.