Chess Puzzle #5GDCj — Intermediate, White to move, middlegame

Rating 1437 · Intermediate · mate, mate in 2, middlegame, short.

Position

White: king b1; queen g7; rooks d1/e1; knight d5; pawns a3/b2/c2/f4/g4/h3. Black: king e8; queen f2; rooks c8/f8; knight d3; pawns a6/b5/e6/f7/h7. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nxe1 — knight d3→e1, captures rook. Now White to move.
  2. Best move: Nf6+ — knight d5→f6, gives check. Opponent replies Ke7 (king e8→e7).
  3. Best move: Rd7# — rook d1→d7, delivers checkmate.

Tactical themes

mate, mate in 2, middlegame, short. The combination ends with Rd7# delivering checkmate.

Position data

FEN: 2r1kr2/5pQp/p3p3/1p1N4/5PP1/P2n3P/1PP2q2/1K1RR3 b - - 2 19

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.