Chess Puzzle #5JMwG — Beginner, Black to move, middlegame

Rating 1021 · Beginner · endgame, long, mate, mate in 3, sacrifice.

Position

White: king h2; rooks a6/c6; knight c5; pawns a2/b3/c2/g2/g3/h3. Black: king g8; rooks e1/e8; knight g5; pawns b4/f6/g7/h6. White is ahead by 2 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Nd3 — knight c5→d3. Now Black to move.
  2. Best move: Nf3+ — knight g5→f3, gives check. Opponent replies gxf3 (pawn g2→f3, captures knight).
  3. Best move: R8e2+ — rook e8→e2, gives check. Opponent replies Nf2 (knight d3→f2).
  4. Best move: Rxf2# — rook e2→f2, captures knight, delivers checkmate.

Tactical themes

endgame, long, mate, mate in 3, sacrifice. The combination ends with Rxf2# delivering checkmate.

Position data

FEN: 4r1k1/6p1/R1R2p1p/2N3n1/1p6/1P4PP/P1P3PK/4r3 w - - 4 30

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.