Chess Puzzle #5NDkm — Beginner, White to move, middlegame

Rating 1003 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king d1; queen e6; rooks a1/h1; bishop e4; pawns a2/c3/c4/d4/g2/h2. Black: king h8; queen f2; rooks a8/g8; bishop b7; knight c6; pawns a7/b6/c7/d6/h6. Black is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Rae8 — rook a8→e8. Now White to move.
  2. Best move: Qxh6# — queen e6→h6, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh6# delivering checkmate.

Position data

FEN: r5rk/pbp5/1pnpQ2p/8/2PPB3/2P5/P4qPP/R2K3R b - - 2 18

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.