Chess Puzzle #5YmMM — Intermediate, Black to move, middlegame

Rating 1444 · Intermediate · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; rook f1; bishops b1/c5; knight f5; pawns a3/d4/f2/g2/h2. Black: king f7; rook d7; bishop b7; knights c3/f4; pawns a6/b5/f6/g5/h6. Material is balanced. Black to move.

Solution (2 moves)

  1. Opponent setup: Bc2 — bishop b1→c2. Now Black to move.
  2. Best move: Nce2+ — knight c3→e2, gives check. Opponent replies Kh1 (king g1→h1).
  3. Best move: Bxg2# — bishop b7→g2, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Bxg2# delivering checkmate.

Position data

FEN: 8/1b1r1k2/p4p1p/1pB2Np1/3P1n2/P1n5/5PPP/1B3RK1 w - - 2 34

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.