Chess Puzzle #5jjmy — Advanced, White to move, middlegame

Rating 1728 · Advanced · advantage, endgame, intermezzo, master, short.

Position

White: king h1; rooks e5/f1; knight g2; pawns a4/b3/f5/h3. Black: king h6; rooks c2/g6; bishop f2; pawns a7/c6/d5/e6/h5. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rxg2 — rook g6→g2, captures knight. Now White to move.
  2. Best move: Rxe6+ — rook e5→e6, captures pawn, gives check. Opponent replies Kg7 (king h6→g7).
  3. Best move: Kxg2 — king h1→g2, captures rook.

Tactical themes

advantage, endgame, intermezzo, master, short. The key move Rxe6+ captures with check, forcing a response.

Position data

FEN: 8/p7/2p1p1rk/3pRP1p/P7/1P5P/2r2bN1/5R1K b - - 0 36

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.