Chess Puzzle #5ntDK — Intermediate, White to move, middlegame

Rating 1500 · Intermediate · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen g4; rooks a1/h6; bishop f4; pawns a2/b2/c2/d4/f3/g2/h2. Black: king g8; queen f7; rooks a8/f8; knight d5; pawns a7/b7/c6/g5. White is ahead by 3 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qxf4 — queen f7→f4, captures bishop. Now White to move.
  2. Best move: Rg6+ — rook h6→g6, gives check. Opponent replies Kf7 (king g8→f7).
  3. Best move: Qe6# — queen g4→e6, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qe6# delivering checkmate.

Position data

FEN: r4rk1/pp3q2/2p4R/3n2p1/3P1BQ1/5P2/PPP3PP/R5K1 b - - 0 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.