Chess Puzzle #5sxRT — Master, White to move, middlegame

Rating 2767 · Master · crushing, discovered check, double check, endgame, quiet move, very long.

Position

White: king g1; rook d8; bishop h4; knight e8; pawns e3/f2/g2/h3. Black: king g8; rooks b3/b7; bishop f8; pawns d6/e5/f7/g6/h7. Black is ahead by 3 points of material. White to move.

Solution (6 moves)

  1. Opponent setup: Be7 — bishop f8→e7. Now White to move.
  2. Best move: Nf6+ — knight e8→f6, gives check. Opponent replies Kg7 (king g8→g7).
  3. Best move: Rg8+ — rook d8→g8, gives check. Opponent replies Kh6 (king g7→h6).
  4. Best move: g4 — pawn g2→g4. Opponent replies Bxf6 (bishop e7→f6, captures knight).
  5. Best move: Bxf6 — bishop h4→f6, captures bishop. Opponent replies Rb8 (rook b7→b8).
  6. Best move: Rg7 — rook g8→g7. Opponent replies g5 (pawn g6→g5).
  7. Best move: Rxg5 — rook g7→g5, captures pawn.

Tactical themes

crushing, discovered check, double check, endgame, quiet move, very long. The key move is Nf6+.

Position data

FEN: 3RNbk1/1r3p1p/3p2p1/4p3/7B/1r2P2P/5PP1/6K1 b - - 11 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.