Chess Puzzle #68jps — Advanced, White to move, middlegame

Rating 1833 · Advanced · advantage, endgame, interference, intermezzo, short.

Position

White: king c1; rooks f1/g3; bishop f4; pawns a2/b2/c2/d3/e4. Black: king g8; rooks f7/f8; knight b7; pawns a6/b5/c6/d6/g5. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Rxf4 — rook f7→f4, captures bishop. Now White to move.
  2. Best move: Rxg5+ — rook g3→g5, captures pawn, gives check. Opponent replies Kf7 (king g8→f7).
  3. Best move: Rxf4+ — rook f1→f4, captures rook, gives check.

Tactical themes

advantage, endgame, interference, intermezzo, short. The key move Rxg5+ captures with check, forcing a response.

Position data

FEN: 5rk1/1n3r2/p1pp4/1p4p1/4PB2/3P2R1/PPP5/2K2R2 b - - 1 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.